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To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shadow volume.

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mumuyu66/UnityStencilBufferUses

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To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shadow volume.

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  • ShaderLab 95.4%
  • C# 4.6%