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Fixed a bug in 20.1.2 where the x264 plugin was still expecting the newer x264 library, and wouldn't initialize properly (Note by Jim: a bug in my update script that slipped by my testing)
Reverted x264 version to the previous stable build due to AVX512 optimizations causing stability issues on some systems
Made a workaround for a potential crash that could happen with the game "Life is Feudal" when game capturing it
20.1.1 Hotfix Changes (Windows only)
Made a workaround for an issue with new AMD GPU drivers (ReLive 17.10+) that would prevent the AMD encoder from starting up
20.1 General Changes
Added the ability to hide/show items in the audio mixer via the mixer context menu
Added the ability to use replay buffer in advanced output mode (Note: cannot be used with the FFmpeg output)
Added the ability to monitor the audio of stingers via its properties
Added the ability to change the audio fade mode of stingers via its properties
Added hotkeys to control VLC source playback (play/pause/restart/stop/next/previous)
Added pulseaudio audio monitoring support on linux
Updated x264 and FFmpeg to their latest versions, with new performance optimizations for newer Intel processors
You can now bring up a context menu via right-clicking the mixer or items in the mixer
Fixed a bug where if you try to stop the stream while reconnecting, the program could freeze up
Fixed a bug where the window dimensions would not always restore properly from the last time the program was closed
Fixed an issue where the program would be milliseconds out of sync
Fixed a linux crash that could happen on program startup
Fixed an issue where shuffle in the VLC source would always start from the first item
Fixed a crash that sometimes occur when a connection times out
Made a workaround for a decklink device driver issue where decklink/blackmagic devices could very slowly go out of sync in the blackmagic source (make sure buffering is disabled if you have this issue; buffering is now disabled by default)
Disabled v-sync preview rendering on mac to prevent it from having an impact on performance