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Native Audio

Native Audio is an Android sample that plays and records sounds with the C++ OpenSLES API using JNI. The recorder / players created are not in fast audio path.

This sample uses the new Android Studio CMake plugin with C++ support.

Note that OpenSL ES is deprecated from Android 11, developers are recommended to use Oboe library instead.

Pre-requisites

  • Android Studio 2.2+ with NDK bundle.

Getting Started

  1. Download Android Studio
  2. Launch Android Studio.
  3. Open the sample directory.
  4. Open File/Project Structure...
  • Click Download or Select NDK location.
  1. Click Tools/Android/Sync Project with Gradle Files.
  2. Click Run/Run 'app'.

Screenshots

screenshot

Known Issues

  • URI Player streaming is broken

Support

If you've found an error in these samples, please file an issue.

Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.

License

Copyright 2015 Google, Inc.

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.