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XJINE
Nov 11, 2024
4e1800f · Nov 11, 2024

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Unity_AssetCreationHelper

AssetCreationHelper.cs provides some functions to create asset in your Unity/Assets dir.

Importing

You can use Package Manager or import it directly.

https://github.com/XJINE/Unity_AssetCreationHelper.git?path=Assets/Packages/AssetCreationHelper

How to Use

Function About
CreateAssetInCurrentDirectory Create asset in current Project/Assets dir.
GetCurrentAssetDirectoryPathAbsolute Get current directory absolute path in Project/Assets dir.
GetCurrentAssetDirectoryPathRelative Get current directory relative path in Project/Assets dir.
CorrectAssetNameToAvoidOverwrite Rename asset with suffix number if it is needed to avoid overwrite.
StartToRenameAsset Start to rename specified asset.
FocusAsset Focus specified asset without any animation like a PingObject.

FocusAsset is quite difficult to realize with default Unity library. This function use reflection.

There is no sample in this repository. If you need any sample, please check some another asset.

About

AssetCreationHelper provides some functions to create asset in your "Unity/Assets" dir.

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